The superhero’s journey is a transformational learning tool, structured in 30 learning sessions with the overall aim to strengthen the capacity of vulnerable youth in marginalized communities to act as agents of positive change.
The overall goal of this project is hence to contribute to the ongoing peace process in Colombia by strengthening the capacity of vulnerable citizens.
The superhero’s journey was primarily developed for youth aged 12-19 living in marginalized communities, educators and teachers working with said youth in formal and informal educational settings, families and communities.
The project directly involves schools, educational institutions and educational programmes in Colombian cities of Medellín, Rionegro, La Ceja, Amagá, Cali, Pasto, Popayan, Armenia, Cartagena, Barranquilla, Cúcuta, and Quibdó
UNITAR has taken on a unique challenge – going on a quest to find the unknown superheroes of Colombia.
Superheroes you may ask? Yes, they exist! They live among us, in many cases hiding their talents and their superpowers. We will therefore be looking in the places that nobody would expect them to be – in the suburbs of Medellín, in Rionegro, La Ceja, Amagá, Cali, Pasto, Popayan, Armenia, Cartagena, Barranquilla, Cúcuta, and Quibdó.
Of course, we cannot do this alone, so we will first build and equip a team of skilled superhero trainers who will help us with this quest. They will go through the superhero trainer bootcamp, ready to find and train their team of superheroes. Still wondering who the superheroes are? They are young people like you and me, very creative, skilled and patient in handling all kinds of challenges that life throws at them. Only few people know that under the surface there is even more potential waiting, a superhero, waiting to get the chance to shine. These superheroes just need a little nudge to come out. Once released, there are dreams waiting to be fulfilled, life plans to be developed and challenges in the community to be resolved.
This project has been designed based on the principle that children and youth are not just victims of conflict, but that they can take an active role in creating a more peaceful and inclusive society by realizing their own potential and by starting change processes in their immediate environments. Furthermore, communities can play an active role in protecting children and youth from the risks as outlined above.
The overall goal of this project is hence to contribute to the ongoing peace process in Colombia by strengthening the capacity of vulnerable youth in marginalized communities to act as agents of positive change.
The project is directly involving schools, educational institutions and educational programmes in Medellín, Rionegro, La Ceja, Amagá, Cali, Pasto, Popayan, Armenia, Cartagena, Barranquilla, Cúcuta, and Quibdó.
The project team is developing a fun gamified educational tool aimed at promoting integration and peaceful co-existence within local communities with a specific focus on enabling children and youth to become actors of positive change. It will also include activities that have an impact on their families and the surrounding community. This is achieved by identifying the needs of the community itself and through actively supporting professionals working in youth centred programmes , as well as socialization and learning for vulnerable children and youth living in suburbs and marginal contexts.
Due to the age of the participants and therefore the significance of stimulating elements, UNITAR agreed to design a tool that would embrace the following characteristics:
- Hands-on activities which can physically activate the body while promoting healthy competition;
- Activities focused on the development of the participants’ self-esteem and self-confidence;
- Artistic activities that encourage creativity and lead to the discovery of the participants’ talents;
- Activities that involve families in the process of personal growth experienced by the participants;
- Activities that foster cooperation among the community and the identification of joint and easy-to-implement projects;
- As a cross-cutting priority, a gender-based approach is included with the purpose of building a culture aware of the equal opportunities for men and women, regardless of their sexual preferences.
All the above stated will be articulated in a game whereby participants will initiate a journey to pursue their dreams